I don't rule out some abstraction for Germany controlling Narvik gaining them some IC boost, but currently we decided to sidestep it in another direction, by making Germany a bit more reliant on imports. Changing this is outside the scope of this expansion and while we tried other adding content driven systems on top of this nothing worked satisfactorily up to this point. The algorithm also really prefers land routes, which would go across Denmark, or if by sea through the Baltics and not through Narvik as was historically. The trade algorithm runs the shortest route capital to capital, while the actual resources are located in the north of Sweden. We have tried several ways to model this in game but it has been hard for several reasons. Arguably the reason why the Narvik campaign happened at all was Germany's desire to secure the Gällivare mines, and the allies desire to blow it up (under the pretense of helping Finland). During WW2 Germany was partially reliant on Swedish iron ore, especially before the fall of France. You can try to keep Per-Albin which will result in a Vote of No Confidence, or you can pick Gösta Bagge which is the right leaning optionįinally there’s the question of resources. Historically this was Axel Pehrsson-Bramstorp which only ruled for a few months until Per-Albin Hansson came back in the 1936 election, called the Summer Government. While there are a lot of historical references to things that actually happened, we are assuming that the player wants to engage in the warfare part sooner or later.Īt the start of the focus tree you will have the choice to pick from a total of 4 leaders. (of course the AI will have guardrails against this on historical) Me and Amy decided early on that we assume that players _will_ want to get into a war sooner or later, (which is after all a key tenet of the game), which is why even under the Democratic paths you will eventually join the war. That is of course because historically Sweden did not join any wars. This will be a major theme for the focus tree in large.Īs you might have noticed I keep saying Democratic, not Historical. While Sweden arguably had the superior military capabilities compared to its Nordic neighbors, it was woefully unprepared for war and was caught with its proverbial pants down on the eve of WW2 with its government preferring to focus on the welfare state rather than its military, something that would change as the war progressed. Normal caveats apply, there’s work in progress stuff in here, and things might change before release.Īs most of you already know, Sweden was the only Nordic country that was not invaded during WW2, but in a similar way to Switzerland was pressed by both the allies and the axis which led to some dubious concessions, but Sweden remained neutral through it all. We have had a longstanding rule in the HoI team that no Swede is allowed to touch a Swedish focus tree, but apparently that rule flew out of the window as long as the Swede in question was supervised by an adult. This tree has been a collaboration between me and AveeBee. This DD will talk about the branches for the military and industrial branches, as well as democratic branches. That is of course not English, but rather Swedish which will be today's dev diary.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |